Playtomic APIs let you effortlessly track and analyze player behavior across all gaming platforms and make your game better. For free.
Check out our case studies from Youdagames and Frogtoss to see how people use our analytics to enhance their games.
Find out why Youdagames, the developer of Governor of Poker and many more great games partners with Playtomic.
"Playtomic's metrics helps tell if resources in levels are unbalanced. We can prevent cases where the user suddenly gets too many upgrades, making future levels too easy. We would be in the dark if it wasn't for analytics".
Game developers of all sizes leverage Playtomic including top indie developer Frogtoss Games, creator of the hit iPhone game Zombie Minesweeper.
Playtomic analytics is the most sophisticated platform for casual and social games. It is an intelligence tool that offers deep insight into how people play your game and offers actionable data for improving your game and your players' experience.
The Playtomic APIs drop right into your game and are so easy novice developers implement it without hassle. The APIs are available for Flash games using ActionScript 3 or ActionScript 2, for HTML5 games using JavaScript (like the awesome ImpactJS), for iPhone/iPod/iPad games using Objective C, and for web/mobile games built on Unity3d, Android games using Java or C# (Mono for Android), and C++ games.
Casual games today get hit by millions of people. Playtomic is designed and proven to scale - we track hundreds of millions of events every day, and our leaderboards, level sharing and other services are designed to scale no matter how popular your game is.
The services provided by Playtomic have no interfaces or branding in your game allowing it to coexist with your sponsor, distributor or other parties in even the biggest hits, and seamless, deep integration of our player services that fit perfectly in your game.
In conjunction with our friends from Parse.com we are able to provide casual game developers with custom databases they can use for anything they want, through ActionScript, HTML5 and Unity (they support iOS and Android themselves).
The Playtomic level sharing API allows you and your players to create, rate, share and play levels within your game. The level sharing API allows you to include custom data and filter by it providing a highly versatile platform for your game to build on.
Playtomic leaderboards are the most versatile high scores solution that exists. Leaderboards can be dynamically created within your game and include custom data for scores. Score lists can be filtered by custom data automatically providing per-level or anything else leaderboards.
Our heatmaps for games are just insane. That's the only way to describe them. From in your game you send us x/y coordinates, in the dashboard you upload a screenshot and then when we mash them together you get a stunning visualization that can show you areas of interest.
You can also pull our heatmaps down into the Unity3d editor to get an awesome look at what's happening in your game: check it out!
Playtomic offers a distribution service for developers to spread their Flash games. Publishers can get games for their websites from leading portals and developers automatically via the customizable Playtomic distribution feed, or manually from the catalog.
Playtomic is a platform for Flash, iPhone, Unity and HTML5 web and mobile games. It is an intelligence-gathering tool that enables you to make changes that matter and create better, more valuable and more profitable games, and a suite of services that let you build rich functionality into your games.
If you make games and you want to make informed decisions on how to improve your games you need Playtomic. No other analytics system can do this for you.
If you're building your games for multiple platforms you're going to love using Playtomic, the API usage and functionality is very similar for every platform so you can focus on the stuff that matters instead of learning new APIs.
Our iphone analytics and mobile analytics function just like our Flash, HTML5 and Unity APIs. All versions of the API - ActionScript 3, ActionScript 2, iOS, HTML5, Unity, Android and C++ - are thoroughly documented with examples that will get you focusing back on your game instead of banging your head against different APIs.
A lot of time has gone into visualizing the data in Playtomic in an instantly intuitive way.
Playtomic's API is available for casual game developers making Flash games, HTML5 games, iPhone and iPad games, Android games, C++ games and Unity games.
All versions of the API are fully documented, easily customizable and open, you can drop it into any Flash, Flex, FlashDevelop, FDT, Unity, Xcode, Visual Studio, Eclipse or JS/HTML5 game and use it as-is or extend it to fit your own needs.
Regardless of which version you use the API works almost exactly the same with only language/syntax differences.
Our objective is to make making successful games easier, and we're constantly improving and adding more awesome features as our users give us feedback. Some of the best stuff we do comes from ideas our amazing users have. You're not signing up to use Playtomic, you're signing up to be a part of Playtomic!