Frogtoss Games is an independent game studio based in Vancouver, Canada. They released Zombie Minesweeper on the App Store in August 2011. A week later, they received rave reviews from iFanzine, GameZebo and TouchArcade. The development team chose Playtomic's analytics to gain better insights into their users.
Here's what Graham Jans, their lead developer had to say:
By tracking level begins, endings, replays and quit events in Zombie Minesweeper, the developers identified the reasons why users were getting stuck. This helped answer the following questions about their users:
This information helped them smooth out the difficulty curve. It also led the team to alter the death-respawn loop from the earlier prototypes, by analyzing these metrics from a closed beta.
Playtomic offers a great deal of freedom to the developer. Add any tag to any event, and we'll track it. In Zombie Minesweeper, the developers study player interactions with in-game menu items, looking for new features that could be implemented.
Playtomic gives you detailed information on what is happening in your game and unparalleled access to detailed gameplay information.
We offer iOS game developers analytics and game development tools that are specifically designed with casual gaming in mind..
Because Playtomic is designed specifically for games we cover a variety of platforms so you can track detailed information as a cross-platform publisher and see how your game performs on iPhone, iPod Touch and iPad, the internet, downloadable and more.
You can easily use the same tools across all your game development tools, share leaderboards and user generated content and more across other platforms your game is on. Our HTML5, Unity3d and Objective C APIs are zero friction
Playtomic is free to use and only takes a few minutes to set up in your game.